TouchGFX  v4.10.0

* Release date: November 5th, 2018

* Requirements:
  * TouchGFX is now only available for STM32 microcontrollers.

* New TouchGFX Designer Features:
  * Added support for the following widgets: ImageProgress,
    BoxProgress, TextProgress, LineProgress, CircleProgress, Line,
    Circle, BoxWithBorder, FlexButton, ScrollList, ScrollWheel and
  * Canvas Buffer setting can be adjusted on screens.
  * Support for screen transition: CoverTransition.
  * Now logs the following system information for use in support
    scenarios: Username, Designer version, Designer installation path,
    Windows version, Current culture, Installed .NET versions.
  * It is now possible to import a UI with any resolution to an
    application (resolution check has been removed).
  * Added button to show/hide clipped widgets.
  * Improved performance when dragging and resizing widgets on the

* New TouchGFX Core Features:
  * Circle and AbstractShape now supports higher precision on arc
    start and arc end for smoother arcs.
  * The internal Q5 structure now uses 32 bit instead of 16 bits for
    increased value range.
  * Added Circle::getPrecision().
  * Added functons FadeAnimator::isFadeAnimationRunning(),
    AnimatedImage::isAnimatedImageRunning() and
    ZoomAnimationImage::isZoomAnimationImageRunning(). The old
    isRunning() functions have been deprecated.
  * ListLayout::setDirection() and getDirection() added.
  * Updated roo gem from 1.13.1 to 2.7.1.
  * Pressing SHIFT-F3 will copy the screen to the clipboard (Windows
  * Pressing CTRL-F3 will save the next 50 screens to the screenshots
  * Generated assets are now indented properly.
  * ScrollableContainer::setScrollbarsPermanentlyVisible() added.

* Bugfixes in TouchGFX Designer
  * Fixed ModalWindow widget not resizing when Screen or Custom
    Container size changes.
  * Fixed generating code failing if a files hidden attribute was set
    to hidden.
  * Fixed changing the casing of a screen or custom container name
    resulting in a recompilation error.
  * Fixed bug where internet loss would crash the Designer if no
    Online Applications are available.
  * Fixed ModalWindow widget position being generated incorrectly
    after loading a project.
  * Removed unnecessary recompilation when loading Designer project.
  * Fixed visual bug in ImagePicker where the "empty placeholder"
    would show up even though you have subfolders in current folder.
  * Fixed bug where the Designer was not using default credentials
    through proxy server.
  * Fixed bug where the Designer would not correctly report an error
    when trying to flash to a wrong target.
  * Fixed bug where having insufficient permissions to write to the
    chosen touchgfx path would crash the Designer.
  * Fixed bug where the Designer was incorrectly interpreting screen
    changes as an unsaved change.
  * Fixed a visual bug, where widgets inside a Container would not
    display properly when resizing the Container.
  * The Designer now closes a running Simulator process, when you load
    another application.
  * Fixed a bug where it was possible to drag widgets inside an
    instance of a Custom Container.
  * Circle did sometimes not render correctly, and invalidated
    rectangle was not calculated properly.
  * Fixed Circle when half line width was greater than radius.

* Bugfixes in TouchGFX Core:
  * Fixed erroneous calculation of x & y values in setValue in
  * Circle did sometimes not render correctly, and invalidated
    rectangle was not calculated properly.
  * Fixed Circle when half line width was greater than radius.
  * Fixed drawing lines longer than 2047 pixels, e.g. 1449 pixels wide
    and 1449 pixels high.
  * Fixed bug preventing some Arabic ligatures from being rendered


* Release date: January 25th, 2018

* Bugfixes:
  * Reduced the time it takes to load an application in the Designer.


* Release date: December 15th, 2017

* Bugfixes:
  * Designer now uses default Windows proxy settings.
  * Package manager updates available packages when online.
  * Improved error description when offline.
  * Set text interaction works with resource texts.
  * Project updater updates MSVS projects with correct image formats.
  * Text size calculated wrongly in Designer in rare occasions.
  * Recent files ordered by date.
  * Corrected initialization of counter in Wait For interaction.
  * Fixed drawing of child elements in list layout, when resized.
  * Fixed loading of application with list layout widgets.
  * .otf font files now correctly rendered.
  * Dragging containers could in rare cases introduce wrong coordinates.
  * Fixed zero termination of wildcard text buffers.
  * Button With Label text rendering correction.
  * tgfx.exe packager works for more complex file layouts.
  * Source code included for containers.
  * Additional minor Designer UI fixes and improvements.


* Release date: November 20th, 2017

* Bugfixes:
  * Fixed Designer issue where dragging elements on the canvas would
    in some cases cause an exception.


* Release date: November 16th, 2017

* Bugfixes:
  * Fixed several Designer issues with TextArea widgets when placed
    inside containers.
  * Fixed an issue with interactions triggered by "Another interaction
    is done" dissappearing when loading a project.
  * On PCs with certain security policy configurations, the Designer
    was not able to create new projects correctly.
  * Improved error handling in Designer if the asset generation, code
    compilation or post generation commands fail.
  * Fixed an issue where the TouchgfxPath in Designer project files
    was not interpreted correctly.
  * Some typography changes in Designer did not cause new code to be
  * Fixed issue with ImageConverter when assets folder was under svn
  * ImageConverter could in certain cases fail to detect changes in


* Release date: November 8th, 2017

* New Features:
  * Added a package manager for handling board support packages, demos
    and examples. The Designer will now fetch these from an online
    repository.  Read more about this feature here:
  * All the old examples, demos and ports for various boards have been
    removed from the framework, and are now available as packages
  * Substantially improved text handling in the Designer. It is now
    possible to work with translations and wildcards in the Designer,
    so it should no longer be necessary to edit the texts.xlsx file
  * Designer is now much more flexible regarding application file
    structure, and is now able to auto-update IAR and Keil IDE
    projects regardless of file location.
  * Added Designer support for the ScrollableContainer and ListLayout
  * Added support for the SW4STM32 IDE.
  * Added support for version 8.10 of IAR Embedded Workbench.
  * Image converter now has an option to operate on folders, instead
    of being invoked once per .png file. This substantially speeds up
    the process of converting images. This mode is the default
    behavior for new projects.
  * The GNU Arm Embedded toolchain (GCC cross-compiler) has been
    updated to version 6-2017-q2-update (gcc version 6.3.1).
  * The GNU compiler for the PC simulator has been updated to version
  * Added gcc core libs compiled with -mfloat-abi=hard for Cortex-M4f
    and Cortex-M7.
  * Increased number of widgets that can be registered as timer
    widgets from 24 to 32. Also added functions for obtaining
    information about which widgets are currently registered.

* Bugfixes:
  * AnimationTextureMapper::cancelMoveAnimation() is renamed to
    cancelAnimationTextureMapperAnimation() to avoid problems with
  * Fixed bug in PainterRGB565Bitmap when rendering solid pixels from
    an ARGB8888 Bitmap.
  * Fixed rare bug in FontConvert if all used characters are missing
    from the font.
  * Fixed unitialized variables in the DMA class.

* Update procedure:
  * For this release additional steps might be needed. Please refer to
    the Known Issues article for details:


* Release date: March 10th, 2017

* Performance
  * LCD4bpp now draws characters up to 15% faster.
  * Canvas widgets now render slightly faster in certain situations.

* New Features:
  * TouchGFX Designer released. The core framework, Designer and
    environment shell are now bundled in a single installation.
    To get started with the Designer, please see
  * Support for Farsi and Arabic ligatures where squences of up to
    three character are recognized.
  * Added support for Microsoft Visual Studio 2017.
  * TextArea and TextAreaWithWildcard(s) now support
    setWideTextAction() to automatically break lines and insert
    ellipsis at end of line, when the line is too long.
  * Added getter functions to Slider.
  * MoveAnimator and FadeAnimator can now clear the callback
    set for animation ended.
  * Errors from ImageConvert, TextConvert and FontConvert are now
    shown in the Error List window of Visual Studio.
  * Simulator applications are now Windows programs instead of Console
    programs. To use printf() or std::out, please see

* Bugfixes
  * AbstractShape::updateAbstractShapeCache() is now a public function
    and should be called after one or more calls to
    AbstractShape::setCorner(), to ensure shape is correct.
  * Simulator window can no longer be unintentionally resized.
  * F2 to highlight invalidated areas now works with old HALSDL.
  * PainterGRAY2Bitmap, PainterGRAY4Bitmap, PainterRGB565Bitmap and
    PainterRGB888Bitmap all failed to validate that painting was
    inside the size of the bitmap in some situations.
  * HALSDL2 (simulator) now uses 24bpp on screen to make colors in
    screenshots correct.
  * TiledImage::setOffset() now handles an empty bitmap correctly.
  * TiledImage::getSolidRect() would sometimes report wrong rect.
  * If text in a TextArea was rotated, resizeToCurrentText() and
    resizeHeightToCurrentText() would swap the width/height.
  * Function getTextHeight() would not take line spacing into
    account. Functions like resizeToCurrentText() and others that use
    the getTextHeight() function would not resize correctly.
  * SlideMenu::setState() did not handle EXPANDED state correctly.

* Update Procedure
  * Due to the addition of TouchGFX Designer, installation is now
    done via an .msi installer. For details and manual installation
    refer to
  * Compatible with existing 4.x applications and HAL ports.


* Release date: December 14th, 2016

* New Features:
  * Source code for all the standard widgets and containers is now
    included. See the touchgfx/framework/source/touchgfx directory.
    Note that these classes are still present in the core library, and
    the source code files are not added to the IAR/Keil/gcc projects
    per default. For details, see the following article:
  * Optimized the handling of single frame buffer configuration on TFT
    controller based platforms, which in many cases eliminate the need
    for external RAM. For details on this feature, and how to enable
    it please see the following article:
  * Substantial performance optimizations of the canvas widget system
    and all the standard painters. Expect a very significant increase
    in performance if many pixels are being drawn, and a smaller
    increase in performance for minor shapes (e.g. graph lines). The
    "PainterVerticalAlpha" used in our demos have also been
    updated. If you are using custom painters please refer to the
    Known Issues article:
  * The text converter tool will now combine identical translations
    across all languages, resulting in reduced footprint. The result
    of this process will be printed during asset generation.
    NOTE: This behavior is enabled by default. If you have an existing
    project where you manipulate the text data structures (e.g. load a
    single language into RAM), this optimization might break your
    code. The optimization can be disabled by adding the following
      remap_identical_texts := no (for "make"-based generation)
      <RemapIdenticalTexts>no</RemapIdenticalTexts> (for MSVS)
  * Updated SDL version used by simulator from 1.2 to 2.0.4. SDL1.2 is
    still present in the distribution, but all examples and projects
    now use SDL2. For more details, please see:
  * Support for skinning the simulator with .png files. If the .png
    files contain non-opaque areas, the simulator window will be
    shaped accordingly. See display_orientation_example for a code
    example or read the following article:
  * On ST targets with Chrom-ART, the Box widget will now be drawn by
    DMA even when alpha < 255 (BLIT_OP_FILL_WITH_ALPHA support).
  * TextArea and TextArea with wildcard(s) now support
    setWideTextAction() to automatically wrap long lines.
  * Added the ability to display a "fallback" character in case a
    non-existing glyph is encountered at runtime. This is configured
    in the typography sheet of the text database.
  * Added options for forcing the inclusion of additional glyphs in a
    font. This makes it much easier to handle dynamic texts where the
    glyphs are not known at compile time. This is configured in the
    typography sheet of the text database.
  * Output from the TextConvert utility is now post-processed to give
    significant saving by mapping identical strings to the same memory
  * Added built-in BitmapId called BITMAP_ANIMATION_STORAGE which can
    be used to refer to the animation storage when assigning a Bitmap
    to a widget.
  * Added dither algorithm selection from config/gcc/ and
  * It is possible to save a simulator screenshot programatically, by using:
      #ifdef SIMULATOR
  * ScrollableContainer now properly ignores invisible elements.
  * DigitalClock now supports a zero to be displayed in front of the
    hour indicator (if hour < 10).
  * The simulator can now highlight the areas being invalidated. Press
    F2 to toggle this feature.
  * Added Unicode::vsnprintf functions that take va_list arguments
    instead of ellipsis.

* Bugfixes
  * Unicode::sprintfFloat did not print <space> instead of '+' if the
    format string was "% f". Also, the sign of floating point numbers
    in range ]-1..0[ would not be printed with sign so for example
    -0.5 would print as 0.5.
  * Fixed a bug that could cause TextureMapper to read outside source
    bitmap memory area.
  * GPIO.cpp for STM32F769-Discovery and Eval boards had some
    incorrect GPIO pin manipulations (used for performance
  * Some methods in Slider.hpp were missing a virtual declaration.
  * Fixed a bug in BoardConfiguration for STM32F769-Discovery board
    causing 24bpp color mode to be displayed incorrectly.
  * AnimatedImage - setBitmap(..) should not be used and is now
    private For AnimatedImage use setBitmaps(..) instead.
  * Project files and Makefile have been updated to allow the TouchGFX
    framework to be placed on another disk drive than the project
    being developed.

* TouchGFX Environment (version 2.8)
  * "make.exe" is now version 4.1 which allows for parallel
    compilation, by adding e.g. "-j8" to your make command. This
    substantially speeds up compilation. If your makefile is from
    TouchGFX 4.2.0 or earlier, you will need to either update it, or
    to use make-3.81.exe
  * g++ could in some cases report "There is no disk in the drive.
    Please insert a disk into drive E:.". This has been fixed by
    upgrading gcc from version 4.8.1 to version 4.9.3.


* Release date: September 12th, 2016

* Performance
  * Optimization improvements of core library for GCC on Cortex-M4 and
    Cortex-M7, providing significant speeedup of especially TextureMapper
    and Canvas widgets compared to TouchGFX 4.6.0.

* New Features
  * New function in HALSDL to set title of simulator window see
  * BW_RLE format (1bpp displays) now compresses better. Remember to
    remove old generated files and re-generate assets.
  * STM32F756G-EVAL using IAR now supports flashing of external

* Bugfixes
  * Added IAR linker redirect commands to fix linker errors when
    compiling a Cortex-M4 based target with IAR 7.x.
  * Assigning different memory buffers to CanvasWidgetRenderer using
    setupBuffer() could in rare cases result in memory corruption.
  * TextureMapper could in rare cases draw outside the frame buffer.
  * Setting the offset of a TiledImage did not work properly.
  * Fixed two issues that would in some cases cause memory corruption
    when deleting dynamic bitmaps.
  * Missing virtual method declarations in AnalogClock added.
  * Fixed a problem in GCC linker script for LPC4088DisplayModule
    which caused texts and fonts to be placed in external flash.
  * For those using fontconvert.out on its own, the output directory
    is now automatically created if it does not exist.
  * ScrollableContainers could in rare cases send a wrong drag event
    to a child.
  * Monochrome (1bpp) displays with width not divisible by 8 would not
    display text correctly.
  * Slightly increased default touch sample rate on STM32F746G
    Discovery board.


* Release date: June 14th, 2016

* New features
  * Added support for 2bpp grayscale displays. See for details.
  * Added support for 4bpp grayscale displays. See for details.
  * New widget TiledImage. Will display one or more repetions of an
    image. The number of repetitions depends on the size of the widget
    and the size of the image.
  * New widget RepeatButton. A button that will repeatedly fire click
    events when pressed.
  * New widget AnimationTextureMapper. TextureMapper with build in
    animation features. See animation_texture_mapper_example.
  * New containers AnalogClock and DigitalClock, see clock_example.
  * New containers ProgressIndicators, see progress_indicator_example.
  * New container ModalWindow. Creates a window on top of the main
    screen and a shade on the rest of the main screen. No clicks are
    passed on to the main screen as long as the modal window is
    visible. See example modal_window_example.
  * New container SlideMenu. Animating side/top/bottom-menu that has
    an activate button for sliding it in/out of the screen. A timeout
    can be set for automitical hiding when idle for a period of time.
  * Canvas Widget Line supports ROUND_CAP_ENDING and setCapPrecision()
    to control the round cap.
  * Simulator can now generate ticks very close to the frequency of
    the hardware. See for details.
  * Mouse X and Y coordinates are put in the title of the window in
    the simulator. (press F1 to (de)active this when running the
    simulator). See for details.
  * ST Cube drivers updated to version 1.4.0 for STM32F7 MCU and
    STM32F7 based boards.
  * Added support for the STM32769I-EVAL board.
  * Added support for the STM32F769I-Discovery board.
  * Screenshots made from the simulator (F3) are now saved under a
    name with timestamp to prevent old screenshots to be overwritten
    by accident.
  * Simulator now outputs canvas widget memory usage to easily find
    optimal canvas memory buffer size. See for details.

* Bugfixes
  * DMA drivers for ST boards: express DMA2D instance initialization
    for STM32F7. Fixed incorrect used of CLUT_CM for F4-Discovery.
  * DMA drivers for LPC17xx, LPC18xx, LPC43xx did not behave correctly
    if other DMA channels are in use simulatenously. They now properly
    look at flags for channel 0 only.
  * Touch controller drivers for ST boards now properly checks that
    initialization was OK before querying.
  * Mouse clicks in the simulator would not always be detected.
  * ImageConvert.exe has RGB565 as default (and sensible defaults for
    other opque formats)
  * ImageConvert would not work for a BW image scheduled for
    compression (BW_RLE) and rotation (.90. in filename) if the image
    would become too large if compressed (falling back to BW format).
  * All Makefiles now use abspath instead of realpath.
  * AnimatedImage now allows the animation to be restarted from the
    AnimationEnded callback function.
  * QSPI flash size corrected to 64MBytes for STM32756G-EVAL board.
  * Added D-cache invalidation to STM32F7HAL::flushFrameBuffer. This
    fixes occasional graphics errors on STM32F7 when in single frame
    buffer mode and fb was located in SRAM.
  * The otm8009a displays (STM32769-DISCO, STM32769-EVAL,
    STM32469-DISCO, STM32469-EVAL) are now using maximum display
  * Added a workaround for a bug in IAR 7.50.x regarding va_list
    name mangling.
* Update Procedure
  * Compatible with existing 4.x applications and HAL ports. Please
    refer to this article for details:


* Release date: March 14th, 2016

* Bugfixes
  * Fixed two IAR linker issues related to resolving the va_list
    symbol, which would cause some versions of IAR being unable to
    link the example projects.
  * STM32F4-Discovery board would draw solid rectangles with the wrong
    color in 16bpp mode.
  * The Canvas Widget Renderer no longer performs unaligned memory
  * vApplicationIdleHook (FreeRTOS specific) no longer blocks, which
    previously prevented FreeRTOS from freeing memory if tasks were
  * Arabic words with accent in the middle would not render properly.
  * Added PixelDataWidget::getAlpha().
  * Unicode::strncpy() with a char* as source would not copy
    characters with ascii codes above 127 properly.


* Release date: February 2nd, 2016

* New features
  * Support for two new languages, Arabic and Hebrew, with
    right-to-left text rendering. RTL strings can be mixed with LTR
    texts and numbers.
  * Support for 24 bits per pixel frame buffers. Images look more
    detailed, but also consume more memory. See this article:
  * Bitmaps can now be created at runtime using method
    Bitmap::dynamicBitmapCreate. Useful for e.g. displaying .bmp files
    loaded from an SD card. See dynamic_bitmap_example and this
  * Frame rate compensation feature which provides smoother animations
    if frame rate occasionally drops. Not enabled by default. See
  * Bitmap caching is enhanced to allow removal of bitmaps from the
    cache to make room for caching of other bitmaps. See this article:
  * A new widget, PixelDataWidget, is introduced. This widget makes it
    possible to display raw pixel data obtained at runtime (e.g. video
  * The simulator executable on windows now features an icon for
    easier identification in the task bar.
  * ST boards supported by TouchGFX can now have just their internal
    flash programmed from the command using 'make intflash' provided
    that ST-Link Utility Release 3.7+ is installed. For usage and
    troubleshooting, please refer to this article:
  * Unicode::snprintf() has been improved and updated substantially to
    support more of the standard format specifiers like %02d.
  * Unicode::snprintfFloat() added to support floats (in separate
    function because the "%f" va_args approach would force inclusion
    of doubles).
  * Quality of image converter dithering has been improved (floating
    point arithmetics). Also added support for new types of dither
    algorithms, and can take into account hardware with various wiring
    of the low (unused) bits in 16/18 bit displays.
  * touchgfx::ButtonWithLabel now contains a method,
    updateTextPosition(), that can be used to ensure horizontal text
    centering when changing label content (e.g. when changing
  * touchgfx::TextArea has a new method, setBaselineY(), that allows
    placing texts according to a text baseline instead of upper left
  * The internal format of glyph encoding now stores the first pixel
    in the least significant bit instead of the most significant bit.
  * Specification of color values has been switched from uint16_t to
    colortype to support seamless switching between 16 and 24 bit
  * The touchgfx::TextArea class now has a method, setIndentation(),
    that can prevent the glyph of characters from being cut off in the
    rare case where it extends under the previous character (similarly
    for touchgfx::Keyboard class which has a new setTextIndentation()
  * STM32F7xx and STM32F4x9 ports now support DMA transfers of
  * The GPIO::VSYNC_FREQ signal was previously "toggled" exclusively
    on "VSYNC" interrupt (NXP LPC18xx, NXP LPC43xx, Freescale MK70F12,
    ST stm32f4x9). The signal is now high on "VSYNC" interrupt and low
    on "Front-Porch-Entered" interrupt.
  * GCC support for Cortex-M3.

* Bugfixes
  * Fixed rare crash on STM32F7 caused by speculative caching of
    invalid QSPI memory region. Update your BoardConfiguration if
    yours is based on 4.4.x.
  * Fixed occasional display flickering on STM32F746G-DISCO board
    caused by cache access on FMC bank 1.
  * Handling of the character "%"" in touchgfx::TextAreaWithWildcards
    has been improved to prevent inserting %% in some special cases.
  * touchgfx::DragEvent and touchgfx::GestureEvent now use and report
    signed coordinates instead of unsigned. This makes more sense as
    drags/gestures are expressed in coordinates relative to the
    drawable receiving them.
  * snprintf("%x") would generate uppper case hex. Now "%X" generates
    uppercase hex and "%x" generates lower case hex, just like the
    standard snprintf().
  * Fixed randomness for demos when running on Linux.
  * Fixed redrawing when using heavily italicized fonts.
  * Pointer to ModelListener in Model class for all TouchGFX
    applications was not properly initialized (NULL).
  * Fixed support for heavily italicized fonts in touchgfx::TextArea.
  * Subtle error in the Image Converter where column 0 could get
    slightly incorrect pixel colors. As a result the entire image
    could be slightly wrong, probably not noticeable.
  * Minor error in Slider where values were not distributed evenly.

* Deprecated
  * LCD::drawGlyph() has been deprecated. Use LCD::drawString instead.

* Update Procedure
  * Compatible with existing 4.x applications and HAL ports. Please
    refer to this article for details:


* Release date: November 26th, 2015

* Bugfixes:
  * Corrected rare GUI task hangup on STM32F7 targets when compiling
    with IAR 7.x


* Release date: October 27th, 2015

* Bugfixes:
  * Corrected occasional GUI task hangup on STM32F7 targets when
    compiling with Keil 5.x
  * Fixed occasional tearing on STM32 F469 EVAL/Discovery boards when
    using DSI in landscape orientation and single frame buffer mode.
  * Modified IAR flash loader settings for STM32 F469 boards to enable
    programming of internal flash (Note: QuadSPI flash must still be
    programmed from ST-Link Utility as there are no IAR loaders for
  * GPIO class for perf. measurement for STM32F746G-EVAL boards now
    properly uses the BSP_LED functions. Note that only two signals
    are active on this board per default because LED2 and LED4 use IO
    Expander, making them unsuited for measuring performance.
  * Removed annoying "Get Alternative File" dialog popups in IAR
    Workbench when debugging Cortex-M7 applications.


* Release date: October 6th, 2015

* New features
  * Added support for the Cortex-M7 core.
  * Introduced concept of "finger size" for touch input. When used,
    TouchGFX will attempt to find touchable widgets in the area
    surrounding the reported x,y coordinates, so users no longer have
    to click precisely on a widget. This feature makes it substantially
    easier to hit small buttons.
    See HAL::setFingerSize().
  * Supports Visual Studio 2015
  * Visual Studio projects for Demos and Examples now include
    Application.props under Resources for quick access. As always a
    rebuild might be required when altering the contents of
  * Support for Bitmap Fonts in BDF format. If the requested font size
    is not available in the font file, the font converter will write
    the supported font size(s) in the error message. See the example
    monochrome_example for usage.
  * Generating assets now issues better error messages when spaces are
    detected in paths and file names.
  * All ST boards can now be flashed from the command line provided
    that ST-Link Utility Release 3.7 has been installed. Simply use
    'make -f target/ST/<board>/Makefile flash' to build and flash
    your application to the connected board. If timeouts occur during
    flashing, go to Device Manager in Windows and disable "MBED
    microcontroller USB Device" under "Disk drives".
  * New touchgfx-env version 2.5 available with new gcc cross compiler
    version 4.9.3. The older version 4.8.4 could generate invalid code
    for Cortex-M7 cores in rare cases.

* Board support
  * Added support for the STM32F7xx processors
  * Added support for the STM32F746G-DISCO and STM32756G-EVAL boards
  * Added support for the STM32F469 processor with DSI displays
  * Added support for the STM32469I-EVAL and STM32469I-Discovery boards

* Bugfixes
  * TextureMapper and ScaleableImage now draws images correctly when
    using "rotate90".
  * Fixed potential initialization order bug in STM32F4DMA.cpp
  * Fixed bug that limited number of glyphs in a single font to 32768.
    Now supports 65536 glyphs per font as intended.
  * Fixed bug that caused hal.lockDMAToFrontPorch(false) to not have
    any effect in single frame buffer mode.
  * ButtonWithLabel correctly center texts vertically if text contains


* Release date: June 8th, 2015

* New features
  * TextureMapper widget added.
    The TextureMapper is a highly optimized image renderer that can be
    used for displaying an image that is scaled and/or rotated in two
    or three dimensions during run time. This can be used for doing
    advanced rotation animations of images. See manual or
    texture_mapper_example for more information. LCD has new methods
    for drawing triangles and corresponding scan lines,
    drawTextureMapTriangle and drawTextureMapScanLine
  * Alpha Channel Dithering
    Images with alpha channel can now get the alpha channel dithered
    for smoother alpha gradients, see examples or Application Development
    section in manual for details
  * Compression of 1BPP (monochrome) bitmaps
    Added image format option of BW_RLE, which will cause bitmaps to
    be automatically run-length encoded if that takes up less space than
    the regular per-pixel format. Yields substantially smaller bitmap
    footprint in many cases. See advanced chapter in manual for details.
  * Slider widget added.
    See manual or slider_example for more information.
  * Makefiles has been updated to work with make-4.1.
  * Added support for the LPC4088 processor and the Embedded Artists
    LPC4088 Display Module board.
  * Individual bitmaps can now be placed in internal flash instead
    of external by having the bitmap file name include the string ".int."
  * MoveAnimator, FadeAnimator and ZoomAnimationImage now have a

* Update procedure
  * Compatible with existing 4.X applications. Just replace the
    touchgfx folder.
  * Check Known Issues in the documentation.

* Info
  * The evaluation version of TouchGFX is now distributed with source
    code for the hardware abstraction layer instead of a precompiled
    library. This makes it possible to port the evaluation version
    to custom hardware instead of it being limited to the supported
    eval boards only. Instead, the evaluation version now has a
    TouchGFX watermark which will appear occasionally.
  * Memory consumption reduced due to improved rendering algorithm.
    Will typically allow GUI task stack to be reduced by around 1400
    bytes compared to version 4.2.0 (depending on actual application).
    Additionally the statically allocated memory is also reduced by
    around 1KB.
  * Maximum number of visible widgets limit of 150 removed.
  * Added two new demos for 640x480 and 480x272 resolutions showcasing
    new features, graphs, internationalization and custom widgets.
  * Drawable.setPosition() now calls setXY(), setWidth() and
    setHeight() for easier subclassing.
  * AbstractPainterRGB565 and AbstractPainterBW are recommended as
    base classes when implementing your own painters.
  * CanvasWidgets now have setAlpha() and getAlpha() methods. Your
    custom Painter classes must implement this, or inherit from the
    AbstractPainterRGB565 class
  * Maximum number of registered timer widgets increased from 16 to
  * touchgfx-env updated to 2.4. The environment does not beep anymore.
  * Board Support Package for STM324x9I-EVAL is now based on the
    STMCubeF4 drivers.

* Bugfixes
  * Screen::handleGestureEvent now converts x/y to relative coordinates
  * Fixed bug when drawing several objects on the same canvas using
    moveTo() more than once.
  * ZoomAnimationImage movement relative to scaling did not use
    correct easing equation.
  * PainterRGB565 did not blend green alpha correctly.
  * RadioButtonGroup now initializes callbacks to zero.
  * ScalableImage now works with bitmaps with transparancy.
  * AnimatedImage would display the start and end of an animation twice.
  * Default implementation of CanvasWidget::getMinimalRect() returned
    coordinates relative to its parent, not itself.
  * ScrollableContainer erroneously unregistered itself as a timer widget
    at every tick, which made it difficult to use with other timer-based

* Performance
  * ScalableImage and ZoomAnimationImage has been optimized for better


* Release date: January 14th, 2015

* Performance
  * Substantially improved rendering performance, which in most cases
    will result in a 25% reduction of time it takes to render a frame.

    NOTE: This optimization does not necessarily work on all targets
    so it must be manually enabled. See the "Optimization" chapter in
    the porting guide for how to enable this optimization for existing
    portings. It is STRONGLY recommended that the optimization is
    enabled. This optimization is enabled for all appropriate
    evaluation boards in the 4.2.0 board packages.

* Major new features
  * Added CanvasWidgets for smooth, anti-aliased drawing of geometric
    shapes. Currently Line, Circle and a more generic Shape have been
    implemented. CanvasWidgets can be painted with a solid color (+
    alpha), a bitmap (including alpha) or a custom painter. Read more
    on Canvas Widgets and Painters in the documentation.
  * Added support for the Keil compiler and uVision4 IDE. Please refer
    to the "Supported Hardware" section of the TouchGFX Distribution
    chapter in the documentation for a list of Keil-supported targets.

* New features
  * It is now possible to specify an animation start delay on
    ZoomAnimationImage, MoveAnimator and FadeAnimator.
  * Added Board support for 4.3" TouchGFX Demo board w. LPC4350 (No
    internal flash)
  * RadioButton and RadioButtonGroup widgets added. See
    app/examples/radio_button_example and documentation.
  * LPC43XX and LPC1788 can now fill rectangles using DMA.
  * Visual Studio 2013 is now supported.
  * Preliminary support for Visual Studio 2015 Preview version.
  * Improved performance when generating assets.
  * New canvas_widget_example added to the example directory.
  * The "using namespace touchgfx" present in various header files can
    now be avoided by defining the symbol NO_USING_NAMESPACE_TOUCHGFX
    in your project.

* TouchGFX env
  * The message displayed when starting a shell has been fixed with
    correct path to examples.

* Bugfixes
  * Fixed bug in simulator for 1bpp displays when width and/or height
    was not not a multiple of 8.
  * Fixed bug in ScrollableContainer where CANCEL events where not
    always delegated to correct child, causing e.g. buttons to remain
    pressed when dragging outside SC area.
  * Fixed bug when rendering chromArt fonts with a rotated display.
  * Fixed bug - Keyboard widget setTouchable(false) had no effect.
  * Freescale K70 DMA now checks the appropriate DONE bit in TCD0_CSR.
  * On ST processors fixed bug with rotated texts rendered by ChromArt
    when in non-native display orientation.

* Board support
  * Embedded Artists LPC4357DevKit board package: CPU clocked to
    204Mhz (previously 96Mhz). Now uses SPIFI flash instead of NOR.

* Update procedure
  * Compatible with existing 4.X applications. Just replace the
    touchgfx folder.

* Info
  * Documentation has been updated.


* Release date: October 29th, 2014

* New features
  * Mixin: MoveAnimator added. The MoveAnimator mixin makes the
    template class T able to animate a movement from its current
    position to a specified end position. See
  * Mixin: FadeAnimator added. The FadeAnimator mixin makes the
    template class T able to animate an alpha fade from its current
    alpha value to a specified end alpha value. See
  * ScalableImage and ZoomAnimationImage now support alpha per pixel
    bitmaps and alpha per bitmap
  * ScalableImage and ZoomAnimationImage now support ARGB8888 format

* Bugfixes
  * Fixed a bug causing the Keyboard widget to render incorrectly in
    rare cases.
  * Fixed a bug causing drag event coordinates to be incorrect for
    widgets when placed in a Container with coords != {0,0} which
    itself was placed in a ScrollableContainer.
  * The Application class now properly keeps track of number of times
    registerTimerWidget vs. unregisterTimerWidget is called for a
    given widget, meaning that if registered several times it now
    requires same number of unregisters before widget no longer
    receives tick events.
  * Some ZoomAnimationImage functions were not virtual as they should
  * Some widgets were missing certain getter functions.

* Update procedure
  * Compatible with existing 4.X applications. Just replace the
    touchgfx folder.


* Release date: October 17th, 2014

* New features
  * Now supports monochrome 1BPP displays. See manual for details.
  * Support for dynamic screen orientation change (landscape/portrait)
  * Support for scaling images (See ScalableImage and
    ZoomAnimationImage drawables)
* Demo
  * Home Control Demo now support 640x480 mode.
  * Home Control Demo now supports STM324xI-EVAL 5.7" board.

* Board support changes
  * Added support for STM324xI-EVAL 5.7" board (IAR+gcc).
  * Added gcc support for the EmbeddedArtists LPC4357DevKit board.
  * Optimized SPIFI initialization for TouchGFX eval board.

* Bugfixes
  * Adding a persistent Drawable to a ScrollableContainer could cause
  * Support for much larger fonts

* Update procedure
  * Compatible with existing 4.X applications. Just replace the
    touchgfx folder.


* Release date: September 26th, 2014

* New features
  * TouchEvent refactoring (API breaking):
    * Drawable::setActive is renamed to Drawable::setTouchable
    * Drawable::isActive is renamed to Drawable::isTouchable
    * Drawable::hijackTouchEvent is deprecated
    * Drawables are now per default not touchables
    * TouchEvents are now always propagated to all containers children
  * Language specific typography and alignment columns support added
    to text converter. Read more about this feature in the
  * Font rendering has been vastly improved with regards to font
    shapes and kerning.
  * Simulator - assert check on new view/presenter/transition size
    when doing screen transition. Failed assert checks probably due
    to missing definition of view/presenter/transition in
  * TextArea and ButtonWithLabel now support text rotated 0, 90, 180
    or 270 degrees.
  * Text centering on ButtonWithLabel has been improved in special
  * Hardware Accelerated text rendering (4 and 8bpp) on supported ST
  * Ability to cache all items in the bitmap database in external RAM.
  * Support for Freescales K70 MCU.
  * Translation Sheet: Instances of "\<" and "\>" are converted into
    "<" and ">" respectively. This enables literal translated strings
    such as "<Not a wildcard>" using "\<Not a wildcard\>".
  * Support for NXP LPC18XX series of MCU's.

* Bugfixes
  * Rendering error of images with odd width and alpha value less than
  * Correct handling of TextArea::getTextHeight in case of non
    initialized textArea
  * TextAreaWithWildcard::getTextWidth now includes the width of the
    wildcard text
  * gcc Makefiles now includes *.BMP and *.PNG from image assets.
  * Do not trim leading and trailing white space from any translations
    in the texts sheet.
  * Font converter did not generate font data properly for 8bpp.
  * ButtonWithIcon::setBitmaps - Suppress IAR warning for intentional
    virtual function override.
  * ButtonWithIcon optimized draw functionality
  * In extremely rare cases text could be written slightly outside the
    text area

* Update procedure
  * Due to the TouchEvent refactoring you have to rename functions
    accordingly. You also need to state in any custom widget or
    containers if they need to receive touch events. If you were using
    hijackTouchEvent to prevent children of getting touch events, you
    now need to make sure that all children is not touchable instead.
  * Main.cpp for simulators need to be updated by replacing the line:
        TypedText::registerTypedTextDatabase(TypedTextDatabase::getInstance(), TypedTextDatabase::getInstanceSize())
    You can also specify a specific language from your text database
    In that case you also need to:
        #include <texts/TextKeysAndLanguages.hpp>
  * Rebuild entire project.

* Info
  * The TouchGFX Manual has been updated considerably.


* New features
  * Added support for FDI uEZGUI-1788-70WVT eval board (NXP LPC-1788
    Cortex M3).
  * Added support for Mjolner TouchGFX Demo Board Rev. 1.1 eval board
    (NXP LPC-4353 Cortex M4/M0 4.3").

* Bugfixes
  * Visual Studio build now rebuild BitmapDatabase.h when new images
    are added to the assets/images folder.

* Update procedure
  * Only if using Visual Studio: Update TouchGFXReleasePath in your
    Visual Studio .props file. Simply edit the file in a text editor.
    The path should be extended with "touchgfx\". See the
    template_application for inspiration.
  * Only if using Visual Studio: Update your Visual Studio project
    file (.vcxproj file). Simply edit the file in a text editor.
    Replace all paths on the form

* Info
 * Hardware Abstraction Layer architecture has been reworked so that
   all common code for various hardware components (MCUs and drivers)
   is now shared across different target boards. This greatly
   simplifies the porting effort for new/custom boards as long as they
   contain one or more hardware components already supported by


* New features
  * Visual Studio 2010/2012 support.
  * Added support for png images with alpha channel.
  * Added support for subfolders in assets/bitmaps folder
  * Added support for ST STM32F4X9I-EVAL eval board.
  * Added support for Robert Penners Easing Equations (see
  * Image converter: Added sanity check of input image file names,
    must not start with digit and must be alphanumeric.
  * Image converter: Added checking against case insensitively file
    name duplicates in input list.
  * Text converter: Added build stopping sanity checks for bpp and
    font_size values.
  * ScrollableContainer: Now supports setScrollbarPadding,
    setScrollbarWidth, setScrollbarColor, and setScrollbarAlpha.
  * ScrollableContainer: Set default value of ScrollThreshold to 5
    pixels, instead of 1.
  * Added support for alpha blending of fonts
    (TextArea::setAlpha(uint8_t alpha))
  * ImageConvert support two different output formats: RGB565 and ARGB8888
  * ImageConvert - two options added to control output format for
    images with/without an alpha channel
  * Touchgfx environment under MinGW is updated due to linker errors
    for large projects. g++ version is updated from 4.6.2 -> 4.8.1
  * Internal RAM footprint improvements
  * Structural changes of target library and hardware abstraction layers

* Bugfixes
  * Fill operation (Box widget) resulted in a crash on the
    lpc4357_emb_artist board
  * Textconvert & fontconvert: Different typographies may now have
    identical properties.
  * Imageconvert & fontconvert: Better error handling for POSIX
    compliant platforms
  * HALSDL: Do not overflow key data type.
  * LanguageXX.cpp files now end with a newline (removing warnings).
  * TextArea::draw now handles non initialized TypedText correctly.

* Update procedure
  * The folders assets/bitmaps and generated/bitmaps must be renamed
    to assets/images and generated/images.
  * Upgrade TouchGFX environment to version 2.0
  * Update any application Makefile to adhere with the Makefile
    specified in the updated template_application
  * Rebuild entire project
  * Convert bmp images that contains the former transparent color to
    png images that uses alpha channels. This can be done
    automatically using a free tool called imagemagick. More info and
    hints can be acquired by writing
  * Custom HAL implementations must be updated to conform with the new

* Info
  * The "magic" transparent color that was previously used for
    transparent color in the bmp format is no longer supported.
    Instead use png images with alpha channel.


* New features
  * Added support for portrait mode with landscape displays at zero
    performance/resource cost.
  * Added kerning support.
  * Added Keyboard example (with IAR project for the Energy Micro
    DK3750 eval board)
  * Changed interface for blitCopy method in LCD.
  * Removed SyncBackBuffer method from HAL.
  * Removed clearLCD method from LCD.
  * Removed fillGradientRect method from LCD.
  * ScrollableContainer supports setScrollbarsVisible(bool visible).


* First release of TouchGFX as a commercially available framework